Podcasts and Blogs

Dog Days of Podcasting: Episode 2 Deities part 1
Dog Days of Podcasting

 
 
00:00 / 6:55
 
1X
 

Show Notes

Aduin (The Reaper)

God of Harvest and Animals

Symbol: Bee with crossed wheat sheafs behind it. A rack of antlers with 4 wheat sheafs in the center of the rack.

Home Plane: The Eternal Hunting Grounds

Alignment: Neutral Good

Worshipers: Farmers and those that make a living from the land.

Domains: Animal, Community, Earth, Plant, Weather

Subdomains: Fur, Cooperation, Metal, Growth, Seasons

Favored Weapon: Sickle

Colors: Brown and Yellow

Sor (Lord of Light)

God of Sun and Light

Symbol: Golden sun with a ray of light coming from the side.

Home Plane: Prime Plane

Alignment: Lawful Good

Worshipers: Anyone not evil.

Domains: Air, Fire, Healing, Protection, Sun

Subdomains: Cloud, Restoration, Purity, Light

Favored Weapon:Morningstar

Colors:White and Gold

Fildarius (The Divine Hammer)

God of the Forge and Beauty

Symbol: Forge hammer with the handle wrapped in rose vines with 5 roses on it.

Home Plane: Elemental Plane of Fire

Alignment:Chaotic Good

Worshipers: Smiths and artisans of all stripes.

Domains: Artifice, Chaos, Fire, Liberation, Strength

Subdomains: Toil, Whimsy, Ash, Freedom, Resolve

Favored Weapon: Hammer

Colors: Gold and Red

Cruc (The Dark Fury)

God of Battle and Strength

Symbol: Mailed fist holding a sword

Home Plane: The Swirling Chaos

Alignment: Chaotic Neutral

Worshipers: Warriors and mercenaries

Domains: Chaos, Destruction, Protection, Strength, War

Subdomains: Demodand, Rage, Defense, Ferocity, Tactics

Favored Weapon: Bastard Sword

Colors: Red and Black

Rezoo (The Whispering Death)

God of Disease and Secrets

Symbol: Lips with a rotting finger pressed to them.

Home Plane: Hel

Alignment: Lawful Evil

Worshipers: Assassin’s, thieves, and healers

Domains: Death, Evil, Knowledge, Plant, Rune

Subdomains: Undead, Plague, Espionage, Decay, Language

Favored Weapon: Dagger

Colors: Dark Green and Dark Red

“Myst on the Moor”

Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0

http://creativecommons.org/licenses/by/3.0/

Episode 2: First Games and Systems

 
 
00:00 / 1:06:30
 
1X
 

Main Topic

Zendead

AD&D 1est Edition- Greyhawk/homebrew is the first thing I played in and first thing I ran was Original Red Box D&D in the stock setting of Mystra.

Nulloperations

AD&D Second Edition- Homebrew Played in

Dragon Strike Link

AD&D Second edition- Homebrew Ran in

Joules

D6 StarWars

Little Fears

Stat Blocks

Joules-

“The Fun Uncle/Big Brother”

This NPC Archetype can be a real boon to those new to a game, and they can fit into almost any setting.  The Fun Uncle/Big Brother kind of character serves a “guide” to the party without being the GM’s NPC babysitter or that annoying, pushy, quest giver NPC. They can be used to give advice on a quest or help to reinforce the atmosphere of a setting. It allows the GM to give hints to the players without being obvious.

Additionally there’s another boon to the Fun Uncle/Big Brother NPC. They can change the tone of your game.  Have players that are starting to get cocky and overconfident, have the Fun Uncle/Big Brother regale a tale of dread or horror. Have the PCs just experienced a real emotionally draining scene? He’s there to listen and give context to the experience. Heck, this kind of character can even bring “closure” to a PC’s death, through a touching eulogy or conducting a ceremony where the PC’s name is inscribed on the stone of heros.

The one thing the Fun Uncle/Big Brother is not is a steamroller. He’s not there to push the PCs to do what you want them to do. He’s there to ask a question to get the PCs thinking.

These type of NPCs are in almost any genre:

The retired Shadowrunner turned fixer, dispensing history and advice. (and ideas for weapons) The arcane librarian who knows the stories of the realm and its histories. (Does she know of an underground tunnel to get into the Necromancer’s tower) The babysitter whose stories not only that show that monsters are real, but that they can be defeated. The Mech Mechanic who was always known for pulling wild and crazy stunts, passing that knowledge off to the newer pilots.

Zendead-

Salifondus-   He is a down on his luck elven guy. He dresses nicely but all of his clothing has seen better days. Sali as he is known in the darker part of town is a male “escort” that can be found plying his trade in taverns and inns that cater to the adventuring types. While lots of people in his line of work do things of a questionable nature he has never taken advantage of a “john”.

Nulloperations- Here is a link to his Allied Trickery post.

Lexicon

Polyglot

Shout outs

Zendead- Moon Knight

Joules- Memento Nora

Nulloperations- Final Fantasy 14

 

Music is courtesy of Magnatune

Artist is Numa from the album Numa

Find us

Show- Email, Twitter, Facebook

Zendead- Email, Twitter, Facebook

Joules- Email, Twitter, Facebook

Nulloperations-Email, Twitter, Facebook

 

And Thanks to Merriam-Webster for our Lexicon segment

Find us on Patreon

Episode 1: Get up and Do it
Regular Shows

 
 
00:00 / 55:30
 
1X
 

Quickstart Rules Links

Shadowrun, Eclipse Phase, Little Fears Sadly there are no Quickstart rules for this game, Pathfinder Beginner Box, Dragon Age, Traveller, White Wolf- Vampire, Werewolf, Mage, Changling, Geist, DC Adventures, TriStat

Lexicon

Vapid

Rime

Cad

Punic

Eldritch

Closing Remarks

Nulloperations- Isaac Avimov- Foundation

Joules- Yahtzee Crowshaw- Mogworld

Zendead- D.P. Pryor- Legends of the Nameless Dwarf

Shoutouts

Nulloperations- Warframe, Final Fantasy XIV Fairie Server

Joules- Super Giant Games, Neo-Anarchist Podcast

Zendead- Noctum

Music is courtesy of Magnatune

Artist is Numa from the album Numa

 

Find us

Show- Email, Twitter, Facebook

Zendead- Email, Twitter, Facebook

Joules- Email, Twitter, Facebook

Nulloperations-Email, Twitter, Facebook

 

And Thanks to Merriam-Webster for our Lexicon segment

Find us on Patreon